- Joined
- Sep 4, 2016
- Messages
- 116
I'm trying to make an ability that produces brief earthquakes in an area, so I currently have a trigger that commands a ward unit (created via trigger) at the center of the area to cast earthquake on a random point within the area every so often:
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Events
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Time - Every 1.5 seconds of game time
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Actions
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SetPt = (Position of MeteorWard) offset by (Random real number between 0.0 and 450.0) toward (Random Angle) degrees
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Unit - Order MeteorWard to Orc Far Seer - Earthquake TmpPt
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