- Joined
- Oct 28, 2019
- Messages
- 528
Hi everyone!
Does anyone know the game Heroes of Might and Magic III? I'm trying to create a small custom map inspired by the Warcraft world.
I'm running into a few issues.
I'm currently using a movement detector to enable or disable hero movement each turn.
Also, I'm trying to make it so that the items carried by the hero represent units. For example, an item called "Footman" would have 8 charges. When the hero encounters enemies, a trigger would detect the number of charges and spawn 8 Footman units on the battlefield.
Is there any way to create a trigger that can count the number of item charges or stacks?
Does anyone know the game Heroes of Might and Magic III? I'm trying to create a small custom map inspired by the Warcraft world.
I'm running into a few issues.
I'm currently using a movement detector to enable or disable hero movement each turn.
Also, I'm trying to make it so that the items carried by the hero represent units. For example, an item called "Footman" would have 8 charges. When the hero encounters enemies, a trigger would detect the number of charges and spawn 8 Footman units on the battlefield.
Is there any way to create a trigger that can count the number of item charges or stacks?