Warcraft III Hero League v1.4
by Frankz0509
--==update 1.4==--
- lots of visual improvements, gameplay changes, bug fixes, remakes, and trigger rebuilds
- added Trees of Heaven, War, Essence, and Power (Global Map goals)
- added Tree of Krazaron (Global Map victory condition)
- the crap camera lock now removed
- creeps spawning / trafficking fixed, and won't get stuck
- improved AI (to version 6.52.2x)
- imprved AI admin (to KF1004.xx2)
- updated interface constants and global float variables
- added Anti-Phantom (Haggor) and Robo-Goblin [beta] (Bishibosh)
- fixed time craps
- balancing made
- global cash remakes
- interface variables and creep constants remakes
- remade streaks (first blood, killing spree, etc.) [special thanks to Epic Games for giving me the resources for those sounds]
- experience balancing remade
- abilities and buff remakes
- Time-To-Die triggers remakes
- League Challend remakes
- single-player (without AI) now has disabled features due to bugs which are currently being fixed underway
--==update 1.3==--
-various bug fixes and visual improvements including the following (major fixes):
*SOLARIS(Anufar'al) now up and functional!
*Ai Admin system improved (KF1002-->KF1003)
*Streak system improved (removed empty streaks)
*new skill.meteor smash
*new skill.hellstorm
*new skill.cosmic finale (buggy, needs a lot of improvement)
*optimized player checking systems
*optimized variables
*optimized unit checking systems
*made hidelog toggable by any player
*made camlock toggable by any player
*fixed unit ownership for Witch.Display
*fixed hero revival systems (countdown timers, notifications, etc.)
*fixed memory leak in AI pathing (KF1003)
*new pathing map within arena
[/I][FONT COLOR="RED"]Question: Why was HL v1.2b not released? Answer: Because v1.2a hotfix was released in place of v1.2b, and is enquivalent version.[/FONT]