- Joined
- Jul 29, 2008
- Messages
- 9,833
Wow, I'm kinda torn.
On one hand, AWEXOME. I was totally in the market for a "Hero/veteran-version of the Wc2 Mage" for a project I've been cooking up... In the mean-time I was working on my own, but it was a simple model edit, nothing fancy. This strikes me as pretty close to perfect.
On the other hand (and I can't believe I'm saying this): I think you actually have too much Team Color. The cloak is huge and covered in it, which takes care of the in-game back/side view... But then the chest-plate thing is also TC? And the pauldrons? Just a lot, man. I don't know whether to suggest the cape be made 'normal' (with cool magicky runes on it or something), or re-texture the pauldrons/chest plate, but something should fold, IMO.
Also, while I congratulate you on making it useful for Hero /or/ Unit, I believe the submission rules state that it has to have at least one of the two (Decay or Dissipate). Having both but both being un-working might not cut it, methinks. (Can you just copy/paste from the Medivh model or something?)
Cool of you to provide an icon and a Missile SFX, dude. I like the staff, and some good animations (though "Talk"? When does that come up?). Hoping to see just a few improvements!
On one hand, AWEXOME. I was totally in the market for a "Hero/veteran-version of the Wc2 Mage" for a project I've been cooking up... In the mean-time I was working on my own, but it was a simple model edit, nothing fancy. This strikes me as pretty close to perfect.
On the other hand (and I can't believe I'm saying this): I think you actually have too much Team Color. The cloak is huge and covered in it, which takes care of the in-game back/side view... But then the chest-plate thing is also TC? And the pauldrons? Just a lot, man. I don't know whether to suggest the cape be made 'normal' (with cool magicky runes on it or something), or re-texture the pauldrons/chest plate, but something should fold, IMO.
Also, while I congratulate you on making it useful for Hero /or/ Unit, I believe the submission rules state that it has to have at least one of the two (Decay or Dissipate). Having both but both being un-working might not cut it, methinks. (Can you just copy/paste from the Medivh model or something?)
Cool of you to provide an icon and a Missile SFX, dude. I like the staff, and some good animations (though "Talk"? When does that come up?). Hoping to see just a few improvements!