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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Warcraft Gods & Legends

Submitted by araulo22
This bundle is marked as pending. It has not been reviewed by a staff member yet.
A 1v1 game that emphasises fast and fluid gameplay, similar to Dota 2's Auto Chess.

Purchase units from the shop, place them on your field, and battle your opponent!
Three units of the same type upgrade to a stronger version of that unit.
Units have different classes and races associated to them, each granting a unique synergy.
25 different unit types to choose from, with 2 upgrades each.
36 possible synergies.
Item Shop to further customize your lineup.
Single player mode

[​IMG] [​IMG] [​IMG] [​IMG]
MokNathal by CybrgDragon
UndeadKnight by Tarrasque
Water Elemental by alfredx_sotn
BloodElf Wizard by General Frank
Pistolier by Ket
DwarfCrossbow by Radagast
Villager Man by Aquis
Moon Hunter by DeuceGorgon
Archangel Arcana by RavenBlackbird
Zul'jin by Tauer
Ner'zhul by Rubellu Sidus
General by Ujimasa Hojo
Tyrande by PROXY
Hakkar by Sxar
Contents

Warcraft Gods & Legends (Map)

  1. Revan12

    Revan12

    Joined:
    May 20, 2019
    Messages:
    1
    Resources:
    0
    Resources:
    0
    Tbh i had and still have a lot of fun playin this map with you so keep up the good work!
     
  2. Daffa the Mage

    Daffa the Mage

    Map Moderator

    Joined:
    Jan 30, 2013
    Messages:
    7,620
    Resources:
    27
    Packs:
    1
    Maps:
    8
    Spells:
    16
    Tutorials:
    2
    Resources:
    27
    Is this your map? If not, can you provide author's permission for upload?
     
  3. araulo22

    araulo22

    Joined:
    Aug 26, 2016
    Messages:
    15
    Resources:
    0
    Resources:
    0
    It is my map
     
  4. Daffa the Mage

    Daffa the Mage

    Map Moderator

    Joined:
    Jan 30, 2013
    Messages:
    7,620
    Resources:
    27
    Packs:
    1
    Maps:
    8
    Spells:
    16
    Tutorials:
    2
    Resources:
    27
    Please adjust the author name. In addition, some touch for the description wouldn't hurt.
     
  5. araulo22

    araulo22

    Joined:
    Aug 26, 2016
    Messages:
    15
    Resources:
    0
    Resources:
    0
    Updated.
     
  6. Almia

    Almia

    Joined:
    Apr 24, 2012
    Messages:
    4,860
    Resources:
    35
    Spells:
    30
    Tutorials:
    4
    JASS:
    1
    Resources:
    35
    I don't know if this came first or Uyaar's AutoBattle
     
  7. Wareditor

    Wareditor

    Joined:
    Jan 16, 2009
    Messages:
    681
    Resources:
    3
    Maps:
    3
    Resources:
    3
    Autochess came first.
     
  8. araulo22

    araulo22

    Joined:
    Aug 26, 2016
    Messages:
    15
    Resources:
    0
    Resources:
    0
    Both take inspiration from auto chess.
     
  9. bufek12345678998

    bufek12345678998

    Joined:
    Jul 4, 2019
    Messages:
    3
    Resources:
    0
    Resources:
    0
    I liked the idea of the map but unfortunately for me, and i tried only play it solo, everytime i made a 2* unit, it dissapeared after the next round. Since it made the game not fun and impossible i gave up.
     
  10. araulo22

    araulo22

    Joined:
    Aug 26, 2016
    Messages:
    15
    Resources:
    0
    Resources:
    0
    Thanks for letting me know! An update will be coming soon
     
  11. Maximal

    Maximal

    Joined:
    Apr 13, 2016
    Messages:
    312
    Resources:
    3
    Maps:
    3
    Resources:
    3
    After playing a few games with a friend, I'll give some feedback.

    -You should probably increase the preparation time by like 5-10 seconds
    -Add Hotkeys for Builder skills, (Move unit, Sell unit etc.)
    -Yeah units sometimes disappear, you should make the placement zone more accurate (They also don't combine sometimes)
    -About balance, In the later rounds it turns into AOE fest, it just comes to who has the strongest AOE heroes (Ner'Zhul, Ignius ...)

    I would love to see an increase in amount of players, playing 1v1 is fun but, the more the merrier.

    3/5 for now, has potential.