- Joined
- Apr 6, 2009
- Messages
- 254
Hey! I have been playing alot of Melee games these days, and i figured out that each unit has its own way to defeat or be defeated by another unit. Like a Spell Breaker easily defeating any other spellcasters and being killed by varius melee units easily.
So i have thought of it and started working on a CTF map, where the whole concept is normal WC3 units instead of heroes.
I have allready made 4 Levels, easy/normal/hard/advanced and there is still space on the map for one more.
Its like this: You pick the map you want to play, and then you will pick from some taverns that each has 11 normal WC3 units to pick. I have allready planned 66 units, 40 of them is NE, Orc, Human and Undead units.
When your unit dies, you will pick a new one after X (X = Player Red Choice) seconds. And start over.
Every kill gives 50 gold, you can buy items to improve your own units damage/AS/MS/hit points or mana. But if you die you will lose all items, not your gold.
There is so far 6 types of units, Melee (Kills Ranged, Strong), Ranged (Kills Ranged and Air, normal), Air (Kills melee and ranged, weak), Siege (Kills Melee easily, weak), Builder (Can build small towers and traps, kills all, weak) and Spellcasters (kills air, melee, builders and siege but weak against all types too, except Melee).
Every unit has 5 spells and one spellbook they all share. A Footman only has Defend, so i will add 4 more spells to him, and if a unit has 4 spells i will add 1.
I dont have many skills in triggers, actually i suck at it alot... Making Multiboards is hell for me
I am looking for a skilled triggerer, to do the Multiboards and systems for rankings and more... Also some people that can give ideas would be great.
Looking forward for responses! =)
So i have thought of it and started working on a CTF map, where the whole concept is normal WC3 units instead of heroes.
I have allready made 4 Levels, easy/normal/hard/advanced and there is still space on the map for one more.
Its like this: You pick the map you want to play, and then you will pick from some taverns that each has 11 normal WC3 units to pick. I have allready planned 66 units, 40 of them is NE, Orc, Human and Undead units.
When your unit dies, you will pick a new one after X (X = Player Red Choice) seconds. And start over.
Every kill gives 50 gold, you can buy items to improve your own units damage/AS/MS/hit points or mana. But if you die you will lose all items, not your gold.
There is so far 6 types of units, Melee (Kills Ranged, Strong), Ranged (Kills Ranged and Air, normal), Air (Kills melee and ranged, weak), Siege (Kills Melee easily, weak), Builder (Can build small towers and traps, kills all, weak) and Spellcasters (kills air, melee, builders and siege but weak against all types too, except Melee).
Every unit has 5 spells and one spellbook they all share. A Footman only has Defend, so i will add 4 more spells to him, and if a unit has 4 spells i will add 1.
I dont have many skills in triggers, actually i suck at it alot... Making Multiboards is hell for me
I am looking for a skilled triggerer, to do the Multiboards and systems for rankings and more... Also some people that can give ideas would be great.
Looking forward for responses! =)















