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Warcraft 3 Editor problem

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hi, why did my world editor model look like this after i install d3dx9_35 dll?? all models with special effect look like bugged. all special effect are in square shape!
 

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Dr Super Good

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Since Windows 7 you should never be installing D3D files as they are part of the OS. Also that is not WorldEdit you are showing so it may have other bugs.

Check your graphic driver that the texture quality is set to highest (best visual quality). If it is not then it may be using a lower mipmap level (blocky) which would explain what you are seeing.
 
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Since Windows 7 you should never be installing D3D files as they are part of the OS. Also that is not WorldEdit you are showing so it may have other bugs.

Check your graphic driver that the texture quality is set to highest (best visual quality). If it is not then it may be using a lower mipmap level (blocky) which would explain what you are seeing.

Hi DR Super Good, i am using windows 8 right now. I never had this problem with windows 7 before i reinstalled windows 8 to same laptop. I run several test yesterday and it seems the result are same even i downloaded warcraft 3 model editor zip file with d3dx9_35.dll on it. How di i set mipmap to highest quality? i am sure i am missing something after install windows 8 to my laptops..
 
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Hi DR Super Good, i am using windows 8 right now. I never had this problem with windows 7 before i reinstalled windows 8 to same laptop. I run several test yesterday and it seems the result are same even i downloaded warcraft 3 model editor zip file with d3dx9_35.dll on it. How di i set mipmap to highest quality? i am sure i am missing something after install windows 8 to my laptops..

If Windows 8, I have already stated the solution for you. Windows 8 doesn't come with Directx9 preinstalled, which is why you had to resort to having that DLL on your Warcraft directory.

Also, DSG is right about the screenshot; The model editor sometimes displays effects differently that that in actual world editor or in-game. Have you tried importing it on actual world editor? But yeah... if you don't have directx9 though, it's better if you install it so that all problems with all applications that has the same issue would go away.
 
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If Windows 8, I have already stated the solution for you. Windows 8 doesn't come with Directx9 preinstalled, which is why you had to resort to having that DLL on your Warcraft directory.

Also, DSG is right about the screenshot; The model editor sometimes displays effects differently that that in actual world editor or in-game. Have you tried importing it on actual world editor? But yeah... if you don't have directx9 though, it's better if you install it so that all problems with all applications that has the same issue would go away.

hi blancfaye7, is it ok to install direct x 9? i checked my dxdiag to check directx version and it shows direct x 11. is it ok to install direct x 9 with it?
 
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Yes. It's okay to install directx9. I had to install directx9 in my windows 8 computer too eve though I have directx11. Directx11 is a new set of files than that of directx9, but many old games still uses directx9.
Hi, sorry for asking again. could u give me the link to download direct x 9. i found Microsoft DirectX® 9.0c End-User Runtime in microsoft website but it doesnt let me install it since it has to be windows 2000, XP.
 
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Dr Super Good

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To answer all questions regarding D3D9 dlls being missing try this. You should never use a non-Microsoft or driver installed d3d dll file as these could be malware and will almost certainly be incompatible with your operating system. The exception are wrapper DLLs for programmers where they outsource to the original DLL but add logging or other features to help debug.

D3D9 should be automatically included in all modern operating system installations as a part of DX's legacy layer. Some old applications might link to obscure or deprecated versions of D3D9, in which case you will need to run the web installer to add the missing DLL files. These DLL files are nothing more than wrappers to other existing D3D or DX related DLL files, they will not alter your D3D functionality of DX in any way.

Actual implementation of all D3D files is outsourced using a graphic driver API. This is implemented by all graphic hardware manufacturers. Common ones include NVidia, AMD and Intel. Do note that some implementations for some graphic acceleration hardware are imperfect, especially with Intel or mobile chipsets, so one can expect some bugs from them.

OpenGL and Vulcan are left fully up to the graphic driver vendor to supply.
 
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To answer all questions regarding D3D9 dlls being missing try this. You should never use a non-Microsoft or driver installed d3d dll file as these could be malware and will almost certainly be incompatible with your operating system. The exception are wrapper DLLs for programmers where they outsource to the original DLL but add logging or other features to help debug.

D3D9 should be automatically included in all modern operating system installations as a part of DX's legacy layer. Some old applications might link to obscure or deprecated versions of D3D9, in which case you will need to run the web installer to add the missing DLL files. These DLL files are nothing more than wrappers to other existing D3D or DX related DLL files, they will not alter your D3D functionality of DX in any way.

Actual implementation of all D3D files is outsourced using a graphic driver API. This is implemented by all graphic hardware manufacturers. Common ones include NVidia, AMD and Intel. Do note that some implementations for some graphic acceleration hardware are imperfect, especially with Intel or mobile chipsets, so one can expect some bugs from them.

OpenGL and Vulcan are left fully up to the graphic driver vendor to supply.

i already installed wc3 model editor with d3dx9_35 dll file already in it. but still the same problem occurred. and i asked my friend who ran windows 10 to try to download wc3 model editor and WoW models. Result still the same, he said the wc 3 model editor showing blocky special effect. His windows 10 ran direct x 11 and 12...there must be something we missed becuz i tried that on my office computers with windows 7 and its result were similar with my result which is blocky special effects...
 
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Though it is not your main problem, we recommend you to install directx9 properly because of reasons stated by DSG.

Again, did you try testing it in-game and in world editor itself?
As I said again, Model Editor can sometimes show a different effect than that in-game itself or in WE.
 

Dr Super Good

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i already installed wc3 model editor with d3dx9_35 dll file already in it.
Delete The fake d3dx9_35.dll file it comes with. As I mentioned earlier that may be incompatible with your OS.

Also the model editor is third party. Chances are it does not render correctly due to bugs in its code. I know for a fact it blends some texture layers incorrectly resulting in completely wrong display results for some models. For example a badly made tower I made long ago had a crystal on top which looked perfect in the model editor but looked wrong in game.
 
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Delete The fake d3dx9_35.dll file it comes with. As I mentioned earlier that may be incompatible with your OS.

Also the model editor is third party. Chances are it does not render correctly due to bugs in its code. I know for a fact it blends some texture layers incorrectly resulting in completely wrong display results for some models. For example a badly made tower I made long ago had a crystal on top which looked perfect in the model editor but looked wrong in game.
All is well, then.
Nothing is wrong. The Model Editor just renders it that way. It's not anybody's fault. So long as it works in-game, then the model is good to go.
All good, as long as it dont mess my map. i am okay to editing it with bugged texture looks in it..reps for both of u :)
 
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something still bothers me. i had windows 7 and wc3 model editor still works perfectly. now i tested both my laptop windows 8 and my office computer with windows 7, the problem is the same that means i missing some components to make this editor work..any idea whats happening? it was work well until i reinstall my laptop with new windows 8. Please i need some help.
 

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Level 6
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We have already said what the problems are.

You need directx9.
Model Editor may be buggy;

I will stop now. I cant help you anymore.

haha sorry. Yes i did all as u said, i got direct x 9 already. I turn on Legacy Components but problem still occur. heres the Screenshot. but it does not bother me anymore. ill just continue making my own map. thanks​
 

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Dr Super Good

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something still bothers me. i had windows 7 and wc3 model editor still works perfectly. now i tested both my laptop windows 8 and my office computer with windows 7, the problem is the same that means i missing some components to make this editor work..any idea whats happening? it was work well until i reinstall my laptop with new windows 8. Please i need some help.
Windows 8 comes with D3D9 however not all dll feature levels. You need to run the web installer to add adapter versions of the missing dll files.
haha sorry. Yes i did all as u said, i got direct x 9 already. I turn on Legacy Components but problem still occur. heres the Screenshot. but it does not bother me anymore. ill just continue making my own map. thanks
Windows 8 by default comes with the lattest version of D3D9 as part of its Direct X layer. However that is not all versions (feature levels) of D3D9. The model editor links to a specific feature level which is not available by default. The web installer installs all these missing D3D9 feature level DLL files in the form of adapters to existing D3D9 DLL files.

To clarify what it means, the installer adds the missing DLL files but it does not add any new D3D9 capabilities as you already have the latest D3D9 capabilities.
 
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haha sorry. Yes i did all as u said, i got direct x 9 already. I turn on Legacy Components but problem still occur. heres the Screenshot. but it does not bother me anymore. ill just continue making my own map. thanks​
I didn't intend as harsh (rereading it, i sound kind of...).
I meant that my knowledge is limited to this. If the problem persists, as far as I know, it's something alone with the lines of compatibility issues with the model editor.
 
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