From the official thread:
Please check back if there is not a position that suits your abilities - this page will be updated as new positions arise.
Position | Description/Duties | Filled?
Modeller | Modelling certain units/buildings that are not already done on Hive/other sites, or are done but are not specifically Warcraft 2 related. For example: the human shipyard. | Not filled.
Triggerer | Partially advanced triggers including use of variables. Will be creating victory conditions, as well as features, such as implementing the use of oil through a multiboard. | Not filled.
Voice Actor | The top priority for voice acting is currently the human and orc mission announcer. | Not filled.
Cinemateur | Creating cinematics to match the mission briefing voiceover. | Not filled.
To apply, please leave a reply with the position you wish to apply for, any examples of your work (i.e. a link to your models for a modeller), and your preferred method of contact, and we'll get back to you.
To find out more about this project and what has happened thus far, please refer back to the main thread.Warcraft 2.5 - a working title - is a total conversion of Warcraft III, from the menus to the missions, to that 1995 game we know and love.
Positions:
Please check back if there is not a position that suits your abilities - this page will be updated as new positions arise.
Position | Description/Duties | Filled?
Modeller | Modelling certain units/buildings that are not already done on Hive/other sites, or are done but are not specifically Warcraft 2 related. For example: the human shipyard. | Not filled.
Triggerer | Partially advanced triggers including use of variables. Will be creating victory conditions, as well as features, such as implementing the use of oil through a multiboard. | Not filled.
Voice Actor | The top priority for voice acting is currently the human and orc mission announcer. | Not filled.
Cinemateur | Creating cinematics to match the mission briefing voiceover. | Not filled.
To apply, please leave a reply with the position you wish to apply for, any examples of your work (i.e. a link to your models for a modeller), and your preferred method of contact, and we'll get back to you.
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