• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

War3 Dark throne Screenies

Status
Not open for further replies.
Level 7
Joined
Apr 18, 2007
Messages
247
Here are some screenshots from my project War3 Dark Throne, what do you guys think about my terrain? Need some comments and feedbacks to improve myself. (its a combination of AoS type with Hero Arena type map).{currently in progress}.

DarkTempleofSargeras.jpg


DarkTowerandDemonGate.jpg


LegionofdarkView.jpg
 
Level 25
Joined
Mar 25, 2004
Messages
4,880
Why does this remind me of Starcraft?!

The terrain is decent.
The Good Stuff: Very nice tile variation ; Doodad placement in the first screenshot is nice ; Sky fits terrain.

The Bad Stuff: Hills are too pointy in areas ; Try to lower them a bit to make them smoother ; No set fog ; Building placement kind of looks random(Though I've no clue what this project is about ; Surface of the terrain looks way too jagged, especially for a jungle ; The cliffs in the background of the first and second screenshots are very bumpy.

Well there is definately room for improvement, no question about it. I think the tile variation is just about complete I must admit. It's a bit random, but it all blends well. You need a lot more environmental doodads to be placed and perhaps some props as well. You need to decorate your terrain with more than forests and the occasional rock and shrub. I recommend you check out Gilles' work of terrain. He has listened pretty much to everything I've advised and his work is getting better. You could learn a lot from his work.
~Craka_J
 
Status
Not open for further replies.
Top