- Joined
- Feb 19, 2011
- Messages
- 740
The opening years of the War of the Spider were marked by an unrelenting cycle of conflict and border disputes among the various races that call Northrend home. Among these races, the Nerubians and the Ice Trolls stood out as particularly fierce combatants, as they both vied for territory and power to expand their empires.
Despite their long-standing animosity, events transpired that forced the Ice Trolls to take more desperate measures against the Nerubian Empire. It was at this pivotal moment that the true story of the War of the Spider began to unfold.
Despite their long-standing animosity, events transpired that forced the Ice Trolls to take more desperate measures against the Nerubian Empire. It was at this pivotal moment that the true story of the War of the Spider began to unfold.
- Choices: In this campaign, all missions will have an optional quest that will have an effect on the final mission or some missions in the future.
- Playable Custom Race: Take control of the Living Nerubian, a completely new race offering new units, mechanics, and heroes.
- Variable Difficulty: The player may choose Easy, Average, or Hard difficulty.
- Completely AI Voiced: All cutscenes and in-game dialogue, and main heroes have custom AI voiced lines.
- Challenge Mode: Beating all the missions on Hard difficulty unlocks Challenge Mode. Challenge Mode allows the player to choose an additional option after choosing the Hard Difficulty to enable additional challenges to the map. Beating these challenges grants Artifacts to the player on the following mission.
- Secret Mission: Completing all Challenge Mode unlock a secret mission.
- This is a continuation from my War of the Spider campaign. Canonically, this campaign is set during the beginning of the war. Before the nerubians knew of the threat of the Lich King and his undead armies, but quickly realize the new enemy and rally to repel his forces.
- You can expect the same goodies and quality as with my previous War of the Spider campaign which I will now dub "Fall of Azjol-Nerub."
- So far I have the basic mission layout and story ideas completed. You can expect to face off against a more varied cast - Ice Trolls, Undead Scourge, Undead Nerubians, and Faceless Ones.
- More advanced use of JassAi. I have been learning more and more advanced JassAi, so I can make a lot of the mission more interesting and complex to play and against.
- Planning on having 5 playable heroes, but you'll never play with more than 3 at once. Its a design decision that I prefer. I am not a fan of having too many heroes to control at once.
- MISSION ONE: Border Disputes - [Completed]
- MISSION TWO: A Widow's Plight - [Completed]
- MISSION THREE: Desperate Message - [Completed]
- MISSION FOUR: Disturbing the Nest - [Completed]
- MISSION FIVE - A: Ancient Library - [Completed]
- MISSION FIVE - B: Training Grounds - [In Progress]
- MISSION FIVE: Death at the Door - [Incomplete]
- MISSION SIX: Siege of Zul'drak - [Incomplete]
- MISSION SEVEN: Twisted Web - [Incomplete]
- MISSION EIGHT: Shadowed Skies - [Incomplete]
- MISSION NINE: Unearth - [Incomplete]
- MISSION TEN: Malignant Awakening - [Incomplete]
- MISSION ELEVEN: The Deep Frontier - [Incomplete]
- MISSION TWELVE: Icecrown - Part 1 - [Incomplete]
- MISSION THIRTEEN: Icecrown - Part 2 - [Incomplete]
- SECRET MISSION: Unnamed - [Incomplete]
DEMO: Download Here
Last edited: