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[Campaign] War of the 3 Crowns

Level 5
Joined
Jan 24, 2020
Messages
16

The War of the 3 Crowns (In progress)

Created by Panasdafa & Aeonux
"There was a time when ships were made of wood... and the men, of steel."
Year 324 after Marduk

The war between Sargonia and Alphilaria has been going on for years without respite. Although it was never officially declared, its conflicts have become more intense, more savage... And the scars it leaves in both realms are deepening.

While the people suffer in silence, diplomats on both sides hide their hypocrisy behind empty words. They say that it is not a war, that it is skirmishes. But the tombs and ruins tell another story.

Driven by greed and the desire for power, the noble houses of both nations began hiring mercenaries and sending ships across the Sea of Bastions, exploring and plundering the northern islands.

One of these ships went too far into the cold northern shores of Sargonia...

Not knowing that her story was about to begin.

Background

In the year 324 after Marduk, the lands of Sargonia enter an undeclared war. What begins as a naval skirmish soon turns into a conspiracy that unites treacherous kingdoms, exiled religions and armies that believed themselves to be legends.

Players will accompany Hector and his companions from a shipwreck to the icy peaks of Otomia, from forgotten refugee camps to the very heart of a kingdom that no longer believes in itself.

This is not the story of an easy victory.
It's the story of how a world fell... and who dared to lift the remains.


Features
-Play in a new world with different factions such as Meredith House, Griffith House & Sargonia Kingdom.
-Explore the desolated lands of Sargonia during war times.
-Fight against creatures, and humans that lost all of his hummanity.
-Custom AI Voices

¿When will be released?
This is a very long campaign, we have not yet finished our first chapter, and even so I decided to create a publication in order to encourage people, users in general, to be more interested in the lore of this campaign, if your only reason for being here is to play it I am sorry to tell you that you will have to wait, terrain, models, triggers, and custom voices take a long time to realize.

Inspiration
Our narrative and historical inspiration are mainly medieval England precisely from the 8th to the 10th century approximately, Game of Thrones and obviously the Lord of the Rings, regarding the gameplay we plan to make a combination of RPG and melee, depending on the situation or event that is preceding at the time, visually it is inspired by rise of the vampyr map of Marshmalo, but it has no other relationship.

Special thanks to owl nest for giving me the best feedback to improve my terrain, and nube07.
With nothing more to say more than thanks for reading and hoping u will get interested in this lore i leave u with some pictures of the first chapter "Forgotten memories" (This is my first post so im not pretty sure how to put images correctly sorry btw)
Sin título.jpg



6.jpg
5.jpg
4.jpg
3.jpg
2.jpg


image (1).png
image (2).png
image.png



LORE (If u like these type of lore tells i could upload some more)
image (3).png

 
Last edited:
Level 5
Joined
Jan 24, 2020
Messages
16
I don't know if the story will deliver (I feel gameplay generally does in most cases) but from what I can see, it'll be a visual splendour.
i guess the only way u will discover if u like the story is playing it, i made some audios with few lore just inmersion audios, but i dont know how to put url audio here in the post i also tried to put the models my friend did for the campaign but the images are bugged i think they just dont appear in the post when i put them. I guess also that as this is my first post i might made some mistakes, also thank you so much the terrain i make its only for people to get interested in the lore behind.
 
Level 11
Joined
Oct 10, 2020
Messages
38
A gigantic project in the early stages of development. I wish you all the best to keep going and not give up halfway (which is what often happens with this type of work). The images look fantastic.

Regards.
Hey! I'm the second developer on this campaign (my partner is the one who made this post).

We've had many difficulties over time, and we've developed many maps and projects that were left unfinished and others that were abandoned.

We've been working together developing maps in Warcraft III for years, and I can assure you that this campaign is the project we're doing our best on. We're fully committed to this and we're taking it seriously.

I assure you we won't abandon it! I'd like to think that all the previous maps have given us enough experience to get here. I'm very excited, personally.
 

deepstrasz

Map Reviewer
Level 75
Joined
Jun 4, 2009
Messages
20,264
i guess the only way u will discover if u like the story is playing it, i made some audios with few lore just inmersion audios, but i dont know how to put url audio here in the post i also tried to put the models my friend did for the campaign but the images are bugged i think they just dont appear in the post when i put them. I guess also that as this is my first post i might made some mistakes, also thank you so much the terrain i make its only for people to get interested in the lore behind.
The models/skins look good. Please credit if any of them are taken from other games/media.
I listened to the short audio file. Sounds nice, too poetic for me but it's more a person's feelings about something/an event rather than an actual story.
 
Level 5
Joined
Jan 24, 2020
Messages
16
The models/skins look good. Please credit if any of them are taken from other games/media.
I listened to the short audio file. Sounds nice, too poetic for me but it's more a person's feelings about something/an event rather than an actual story.
I find it more interesting to tell the story of my world outside of the campaign with audios or narrative writings from the perspective of a character, than a wall of text explaining each kingdom of a world that people usually skip, I understand that it can be more dramatic, but it is an attempt to generate a feeling where the player is constantly thinking that something bad is growing, He doesn't know what, he only knows that it's bad, and that he's getting bigger every day.

Sorry if I go on too much but I really like the world we create with aeonux and sharing it is always comforting to me

Although you are really right, this audio does not really have so much to do with worldbuilding or lore as it is of the world, we prefer to show those things little by little so as not to overwhelm the user with walls of text both in the campaign and outside of it. Thanks for the feedback
And we must put the credits of all the models, but we will do it when we publish the first chapter
 
Level 9
Joined
Sep 21, 2020
Messages
23
I'm glad you decided to post the massive project,it's clear from the post just how ambitious you all are. I've been closely following at least the main characters, and they seem very fitting and well aligned with your world. Uploading images of what you've already worked on was a nice touch, as it gives everyone a sense of how well-maded the mapping is. I'm sure there will be well-made triggers and systems, too.
I think the images show a lot of detail, the crests, emblems, armor styles, and color schemes shouldn't be ignored. I'll be keeping an eye out for updates, and of course, for some gameplay from the first chapter when it's ready haha.
 
Level 11
Joined
Oct 10, 2020
Messages
38
I'm glad you decided to post the massive project,it's clear from the post just how ambitious you all are. I've been closely following at least the main characters, and they seem very fitting and well aligned with your world. Uploading images of what you've already worked on was a nice touch, as it gives everyone a sense of how well-maded the mapping is. I'm sure there will be well-made triggers and systems, too.
I think the images show a lot of detail, the crests, emblems, armor styles, and color schemes shouldn't be ignored. I'll be keeping an eye out for updates, and of course, for some gameplay from the first chapter when it's ready haha.
I hope we don't disappoint you! We're doing our best.😸
 
Level 26
Joined
Dec 24, 2019
Messages
496
Hey! I'm the second developer on this campaign (my partner is the one who made this post).

We've had many difficulties over time, and we've developed many maps and projects that were left unfinished and others that were abandoned.

We've been working together developing maps in Warcraft III for years, and I can assure you that this campaign is the project we're doing our best on. We're fully committed to this and we're taking it seriously.

I assure you we won't abandon it! I'd like to think that all the previous maps have given us enough experience to get here. I'm very excited, personally.
It's great. I wouldn't be able to spend years developing a single project. After six months, I'm already fed up with everything. I've been working on my latest campaign for five months and I'm already on the verge of insanity:ogre_hurrhurr:
 
Level 12
Joined
Mar 25, 2019
Messages
137
As someone who struggles a lot to created a story or campaign done, I really wish you the best of luck with this, try to take as much time as you need to organize the ideas but also keep working in the editor, as soon as you "relax" and stop touching stuff you lose motivation and the intrusive thought of hit the "reset" button is stronger. :xxd::grin::ugly:
 
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