Global
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Alternated the map "Everfrost" and its melee additives.
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Human and Orc races are playable only for this version [reworking Undead and Night Elf]
•Reworked many hot keys for abilities
•Slightly reworked terrain
•Added blind spots to all trees across the map
•Balanced and reworked all neutral hostile camps
•Quest log renamed to its map version and each reworked quest guide shows in-game information and extras
•Removed pop-out icon for worker units due to hot key bugs
•Reveals all unit levels except for worker and summoned units
•Worker units can now automatically attack nearby enemy units depending on their range classifications
•Repairing mechanical buildings and units now only cost their half equivalents of their original cost
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Reworked 47 items usable only for this version
•Altar of Kings, and Storms can now give health/mana regeneration aura to nearby friendly units
Gameplay Constants
•Decreased Food Limit from 100 to 80
•Maximum Movement speed reworked by 522 and minimum speed by 100
•Movement speed bonuses does not stack anymore [ex. only 1 Boots of Speed will work]
•Hero Maximum Level increased by 5
Human
•Removed Bloodmage and Spellbreaker
•Altered, Reworked, and Balanced all Human Units, Heroes, Spells, Upgrades and Buildings (for not mentioned statistics)
Orc
•Removed Shadow Hunter and Spirit Walker
•Altered, Reworked, and Balanced all Orc Units, Heroes, Spells, Upgrades and Buildings (for not mentioned statistics)