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So you have a hero picking system. When a player has picked a hero use this:
Set booleans1[(Player number of (Triggering player))] = True
Add a line in the pick thingy, in conditions:
booleans1[(Player number of (Triggering player))] Equal to False
Create a unit or unit type array, where heroes[1] = hero1, heroes[2] = hero2 and so on. When someone picks hero, loop through the array and check the index of the picked unit. Then set the same index in another boolean array to true.
And again check the boolean before allowing a player to select the hero.
If you don't understand what I'm saying, then post the hero pick system you're using.
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