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Want to make a Multiboard and need help.

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Mar 28, 2018
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I wanna make a multiboard like this:

-------------Name of the map-------------

(Name)Team 1:
(Player)Icons - (Player)Name - (Player)Gold - (Player)Show items
(Player)Icons - (Player)Name - (Player)Gold - (Player)Show items
(Player)Icons - (Player)Name - (Player)Gold - (Player)Show items
(Player)Icons - (Player)Name - (Player)Gold - (Player)Show items
(Player)Icons - (Player)Name - (Player)Gold - (Player)Show items
(Player)Icons - (Player)Name - (Player)Gold - (Player)Show items

(Name)Team 2:
Icons(Zombie) - Name - Show units remaining on map

Can anyone help me cuz i don't know really how to make this at all. :(
 
This should get you started. I don't know about the last line. I am not quite sure how it is supposed to look. I hope you can figure it out based on my draft.

  • Untitled Trigger 001
    • Events
      • Time - Elapsed game time is 0.00 seconds
    • Conditions
    • Actions
      • Multiboard - Create a multiboard with 9 columns and 10 rows, titled Your Multiboard Tit....
      • Set VariableSet yourMultiboard = (Last created multiboard)
      • -------- Set up general layout --------
      • Multiboard - Set the display style for yourMultiboard item in column 1, row 0 to Hide text and Show icons
      • Multiboard - Set the width for yourMultiboard item in column 1, row 0 to 1.50% of the total screen width
      • Multiboard - Set the display style for yourMultiboard item in column 2, row 0 to Show text and Hide icons
      • Multiboard - Set the width for yourMultiboard item in column 2, row 0 to 12.00% of the total screen width
      • Multiboard - Set the display style for yourMultiboard item in column 3, row 0 to Show text and Hide icons
      • Multiboard - Set the width for yourMultiboard item in column 3, row 0 to 3.50% of the total screen width
      • -------- Inventory slots 1-6 --------
      • For each (Integer A) from 4 to 9, do (Actions)
        • Loop - Actions
          • Multiboard - Set the display style for yourMultiboard item in column (Integer A), row 0 to Hide text and Show icons
          • Multiboard - Set the width for yourMultiboard item in column (Integer A), row 0 to 1.50% of the total screen width
      • -------- Line 8 is empty --------
      • For each (Integer A) from 1 to 9, do (Actions)
        • Loop - Actions
          • Multiboard - Set the display style for yourMultiboard item in column (Integer A), row 8 to Hide text and Hide icons
      • -------- Lines with Team Names are empty except column 2 --------
      • Multiboard - Set the display style for yourMultiboard item in column 1, row 1 to Hide text and Hide icons
      • Multiboard - Set the display style for yourMultiboard item in column 1, row 9 to Hide text and Hide icons
      • For each (Integer A) from 3 to 9, do (Actions)
        • Loop - Actions
          • Multiboard - Set the display style for yourMultiboard item in column (Integer A), row 1 to Hide text and Hide icons
          • Multiboard - Set the display style for yourMultiboard item in column (Integer A), row 9 to Hide text and Hide icons
      • -------- Insert the correct team name here --------
      • Multiboard - Set the text for yourMultiboard item in column 2, row 1 to Team Name 1
      • -------- Insert the correct team name here --------
      • Multiboard - Set the text for yourMultiboard item in column 2, row 9 to Team Name 2
      • -------- Set Player Names --------
      • For each (Integer B) from 1 to 6, do (Actions)
        • Loop - Actions
          • Multiboard - Set the text for yourMultiboard item in column 2, row ((Integer B) + 1) to (Name of (Player((Integer B))))
      • -------- Set Player Gold. You must continually update these fields as players gain or lose gold. --------
      • For each (Integer B) from 1 to 6, do (Actions)
        • Loop - Actions
          • Multiboard - Set the text for yourMultiboard item in column 3, row ((Integer B) + 1) to (String(((Player((Integer B))) Current gold)))
      • -------- Set Item Icons. I don't know what the best way is for you to get the correct icon. --------
      • For each (Integer B) from 1 to 6, do (Actions)
        • Loop - Actions
          • For each (Integer A) from 1 to 6, do (Actions)
            • Loop - Actions
              • Multiboard - Set the icon for yourMultiboard item in column (3 + (Integer A)), row ((Integer B) + 1) to ReplaceableTextures\CommandButtons\BTNAbomination.blp
      • -------- Show Multiboard --------
      • Multiboard - Show yourMultiboard
 
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