[rainbow]The Hive Workshop 3D Modeling Tutorials[/rainbow] Tools can be found here: Warcraft Modelers: A must have! Beginners Gmax Modeling With Gmax - Novice Magos' modeling Tutorial Unwrapping UVW Textures GMax Exporting Tutorial Milkshape Modeling and Animation 101 Basics on modeling and animation. Magos' modeling Tutorial Milkshape Attachment Modeling UVMapping in Milkshape 3D [on development] Fixing Faulty Death/Decay Animations How to work with Death and Decay animations. Making a dissipate animation using Magos' War3ModelEditor Dissipate animations in Magos's Model Editor Basic Animation Transfers How to transfer animations. Making Effects in Magos Effects in Magos's Model Editor. How to Make One Model Use Many Skins Multiple skins for the same model. Basic Weapon Removal How to remove weapons. Fixing Decay Bone anims on Geomerges How to fix decay bone animations. Adding Animated Textures with Notepad Alone How to add textures with only notepad. How to Import Custom Models Importing custom models. Team Color in 3DsMax 5 How to work with team colors in 3Ds Max. Adding Sounds and AttachmentsWorking with sounds and attachments. Global Sequences in 3DsMax 5How to do 3Ds Max 5 global sequences. The Crystal Effect The crystal effect for the Crystal Golem and Crystal Dragon. Adding Event Objects in 3Ds Max 5 Event objects for 3Ds Max 5. Basics of Special Effects (SFX) Information on Special Effects. Classical Ribbons vs. Particle Ribbons A comparison of Classical and Particle ribbons. Removing geosets/glow How to get rid of geosets and glows. Creating Ghosts How to make ghosts. How to edit models - a complete guide A comprehensive tutorial on model editing. Geosetanims - fix those randomly appearing corpses! How to fix problems with randomly appearing corpses. Adding of Emitters to your models with Notepad/Wordpad Adding emitters to models through Notepad or Wordpad. Edit:still working on improving the list -signs BlinkBoy.