xdpredatorz
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xdpredatorz
I want to create an ability were the player summons a tree or sumthing and then an area is created around the tree which enemy cant leave until the summoned object disapears how could i do this?
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It is bad indeed.i don't think using region is a good idea.
Adiktuz said:If you look at his idea, he used region to ensure that no unit can leave the area even when using tele skills... something you cannot do with just destructables

+rep for your hard workOk, problem I encountered.. Seems I can't get the region to move; somehow my world edit is either corrupted (crashes on trying to modify event - load region handle and rect handle seems not to do the job) or it's in all german world editor versions that this hashtable part isn't working, so I have to excuse terribly that I cannot present a test map
So basically, you want to create a ward with a Paralysis/Stun effect.I want to create an ability were the player summons a tree or sumthing and then an area is created around the tree which enemy cant leave until the summoned object disapears how could i do this?