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Alternatively if you want to take it a step further, you can use a trigger to set the flying height of units depending on what region theyre in to make them match the height of the doodad.
(units would still 100% behave and be target-able like ground units and you'll have to surround the doodad with pathing blockers)
But this would allow you to have like multiple levels of height and save you a lot of time on manually placing down hundreds of invisible platforms.
Hi friend, I found that in the entire Warcraft Editor, there are very few mod for stairs, almost no! Your work is very good, I hope to see more stairs mod, such as stone stairs! Thank you for your help!
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