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Walkable Wall vJASS Trigger Transfer

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Level 11
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Mar 31, 2016
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657
Hello,

I'm trying to transfer the vJASS triggers for rotatable structures and walkable walls from @MassiveMaster 's Castle Defense map to my medieval map however I'm having no luck due to my lack of vJASS knowledge and general coding/triggering inexperience.

I need advice on what exactly I need to change after copying the wall trigger to my map - there are a lot of lines and variables which confuse me - and I need to know if the walkable wall system independently (work without the rest of the triggers) or if you're feeling generous you can do it for me - I already have all the models imported and integrated into the object editor, I still have to import the pathing models and maps - although the pathing maps might need to change due to scaling (I can do that later).

Appreciate any help and advice,
UmbraUnda
 
Hello.

This seems like a request. It might be moved to the Request Section. Regardless of that, let's begin.

You could (must) post the triggers found in your map here, which should help us with your problem.
To do so, you can use the [trigger][/trigger] tags, copy the trigger as text and paste it
here or if in jass, use the [code=jass][/code] tags.

Moreover, looking at the description, it looks like you'll need a lot of jass regions and rects to detect
when a unit enters the region and push them back.
 
Level 11
Joined
Mar 31, 2016
Messages
657
Hello.

This seems like a request. It might be moved to the Request Section. Regardless of that, let's begin.

You could (must) post the triggers found in your map here, which should help us with your problem.
To do so, you can use the [trigger][/trigger] tags, copy the trigger as text and paste it
here or if in jass, use the [code=jass][/code] tags.

Moreover, looking at the description, it looks like you'll need a lot of jass regions and rects to detect
when a unit enters the region and push them back.

Wait - you need the triggers only for my map or both maps?
I have no trigger for walkable walls in my map yet because idk how to copy it over and what to change.

Can't you just download the maps and look at the triggers there?
 
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