Great news for you Gaias addicts out there ... although no one offered help to create new content, I am still going to revamp the general game style a little in the next weeks.
These are the things that are going to change with 1.2 version of Gaias:
- Several major bugfixes (fixed Gaspode abuse)
- Players fighting each other will be rendered incombat (thus, not allowed to restealth or rest anymore) for 10 seconds when taking damage
- Total revamp of the inventory system: Switching to a fullscreen inventory, which comes with several advantages, such as more place to store items, being able to bring different types of potions and possibly the opportunity to wear both gloves and rings
- This will also come with a total removal of the "classical" WC3 items, as now, you will have to "loot" unit's corpses kinda like in ordinary MMORPG where items will only be shown as part of a loot dialog, where you can select "need" or "greed" on greens, blues and reds - white items and materials can be looted directly
- Revamp of the party system: You will now see hero frames of other players close to your hero at the hero quickbar
- Possibly one additional spell for every advanced class (though this might be not in the initial 1.2 release)
However, such drastic changes to the inventory system will come with a code wipe, naturally. But I totally think its worth it. It will make item handling much easier for me, as I can finally get rid of the damn object data and can totally create items via script code. Man this will be such an awesome relief. As another awesome side effect, this will heavily reduce the filesize of Gaias Retaliation, as I do not need disabled icons anymore.
For now, I can not tell how long this update will take ... I never worked with Fullscreen systems before. I just hope it works as I want it to.