Hi,
So I've been working on a gun system for my new map and I wanted to have "burst" guns as a thing. Currently all this means is that if it's burst count is 2 it'll fire 2 shots at a time rather than 1, using ammo on both shots.
However this does just make every gun look like a shotgun. So my theory is what if I could use a wait within the loop that gives each shot a little bit of a delay, this would make it look like a burst.
I've been looking at a few tutorials about waits and I still wasn't sure so I thought I'd ask. I can't post the triggers right now but would this technically be a possibility?
So I've been working on a gun system for my new map and I wanted to have "burst" guns as a thing. Currently all this means is that if it's burst count is 2 it'll fire 2 shots at a time rather than 1, using ammo on both shots.
However this does just make every gun look like a shotgun. So my theory is what if I could use a wait within the loop that gives each shot a little bit of a delay, this would make it look like a burst.
I've been looking at a few tutorials about waits and I still wasn't sure so I thought I'd ask. I can't post the triggers right now but would this technically be a possibility?