@ Impac7:
#1. Mate, when you want to
border images, you do not do this from the
renaming window. The tutorial for this is included in the 5th chapter - look for the "
Bordering a set of 64x64 input images" section. That should be enough.
I thought it would be obvious not to do that. Read the 3rd chapter to learn what elements do the windows of W3IR have and what do they tell you.
#2. The 4th chapter does contain a whole lot of text - but please, folks - notice the colors used and that I did my best in trying to keep the items with the same significance having the same color throughout the chapter. That, to make use of your subconscious' behavior - that correlates colors with meanings and more.
I put all the technical info I could in the most efficient way possible - both user-friendly and engineer-relevant.
If anyone can re-think it - have fun, folks! Formating HTML and CSS by hand in over 200 000 characters is
really fun to do in your spare time!
Anyway - I am changing the subject.
Ufa... Am I really supposed to go through it over and over again?
1) Start W3IR (W3IR.exe).
2) Click "Add borders".
3) Select the input folder (left tree-view).
4) Select the output folder (right tree-view).
5) Select the dimensions of the files to be processed (64x64 or 48x48).
6) Check the BTN and DISBTN checkboxes, so they both show "Yes" within.
7) Specify valid suffixes for the border types you chose (I usually type "_0" for BTN and "_1" for DISBTN).
Read the "A suffix may only identify one distinct icon format" section of the 4th chapter.
8) Select the target image type (Bitmap - in your case).
9) This step is optional. You can select whether or not to have all images share a string marker, whether to delete or not the input files when all is done or the JPEG quality if you have PSD input files.
When all the required data is inputed correctly, the "Border images" button will become available. When it does, click it. A message concerning data-safety precautions will be issued - click "Ok" (or "Yes", not having the source code at hand right now) to proceed.
That's it. You could have learned this from the ReadMe file.
I think that document is put there to provide enough technical support for users so that they won't need to personally contact me. nor any other THW moderator/admin.
My point is: if you don't bother reading those "
tons of text" I made available there, then it's your problem. And
you should not and I may claim
you must not make it anyone else's problem. Because, if you were just too cozy about it, why would anyone else loose their time to explain it to you?
Have I been sarcastic, acid? If yes - good, because your coziness just ate up over 30 minutes of my life.
And it is this time that you cannot give me back. Ever. And this is what upsets me
.
#3. Renaming.
a) Read the 4th chapter. Again.
b) If got past a) or just skipped to b), let's go.
Step 1) Select the target image type.
Step 2) Select the input folder.
Step 3) Select the output folder.
Step 4) Type a naming convention.
For your sake, type a valid one, in order to generate optimum results. Read the "What is a naming convention or naming mask" section of the 4th chapter.
You said you have your file named "IconName.bmp". Well, W3IR only needs the "IconName" in that name to generate the correct naming layouts. Why? Again, chapter 4.
The above 2 types of borders would have generated these files:
IconName_0.bmp
IconName_1.bmp
in the output folder.
In the main window of W3IR, type this naming convention:
$$$$$$$$%%
This naming mask will let W3IR produce these files:
BTNIconName.bmp for the IconName_0.bmp file;
DISBTNIconName.bmp for the IconName_1.bmp file.
Why? Again, read the functions of various characters in the naming mask, why the naming mask has a specific length and so on... Where? In the 4th chapther of the ReadMe.htm document in the W3IR folder.
Step 5) Specify a complete and valid set of suffixes for all the types of borders.
Yup, all of 'em. Mind you, the only ones that
MUST be correct are those of the BTN and DISBTN images you previously had generated. Thus, you can specify these suffixes:
"_0" for the BTN suffix;
"_1" for the DISBTN suffix;
"XX" for the PASBTN suffix;
"99" for the DISPASBTN suffix.
Why you have to do this? Again, in chapter 4. W3IR will check if the input files have any of the specified suffixes. If they have, it will rename them properly. If not, nothing will happen - except perhaps a warning message that you are free to discard.
Step 6) You may now select other actions (as whether or not to keep the original files and so on).
Step 7) Click the "Rename files" button.
#4. The RGB Scrambling is a feature that intends to allow an icon designer to see what effects some basic color manipulation actions have on their design (64x64 bitmap image). You are free not to use it.
---------------------
These being said, I hope that what I wrote here will prove useful and you will be able to fulfill your actions using W3IR. I now look over my shoulder and "mourn" the time gone by me whilst editing this post...
Cheers, folks, vote for THW and help each other.
@ Wolverabid:
Thanks a lot, mate for the trouble you put yourself in for W3IR! I will try my best to help you out with what I can both as a THW user and as a moderator, as long as I will occupy this position here, on THW.
And yes, a quick option is intended this summer. Here: "Support for "one-click" processing - just by specifying I/O file settings (locations, formats), conversion options (images to BLP) and border types" - in the 8th chapter, "Future features".
P.S.:
1) I hope I have not just become one of the top candidates for negative reputation for my apparently aggressive attitude toward a fellow THW user. But when you have some resources right under your nose but you'd rather ask someone else how to do something, it's not fair toward the one you ask for help.
2) Read those lines, people. I spent my time writing them with a purpose. Don't ignore them - they are my work as much as W3IR is, and they are a part of the W3IR project as a whole.