I really don't know much about vJASS but i am requesting a vJASS Camera system.. Why?
Because it cause lag if in GUI and i heard vJASS is effecient..
Heres the vJASS Camera
Up - Zoom Out
Down - Zoom In
Left - Rotate Left
Right - Rotate Right
The most important thing is
Make the camera not lock on the position of the unit. I mean the camera locks only to the position of the player's hero when the player use the left/right/up/down
It must be MUI/MPI cause it will be used by 1 - 12 Players.
The code must be configrable..
I don't know about vJASS but i understand a little so i can understand your code just make it clear ok?..
So this system is for this map : http://www.hiveworkshop.com/forums/maps-564/accuracy-strike-v1-1b-ai-239180/?prev=status=p
Because it cause lag if in GUI and i heard vJASS is effecient..
Heres the vJASS Camera
Up - Zoom Out
Down - Zoom In
Left - Rotate Left
Right - Rotate Right
The most important thing is
Make the camera not lock on the position of the unit. I mean the camera locks only to the position of the player's hero when the player use the left/right/up/down
It must be MUI/MPI cause it will be used by 1 - 12 Players.
The code must be configrable..
I don't know about vJASS but i understand a little so i can understand your code just make it clear ok?..
So this system is for this map : http://www.hiveworkshop.com/forums/maps-564/accuracy-strike-v1-1b-ai-239180/?prev=status=p