- Joined
- Jul 23, 2005
- Messages
- 329
How would you keep a camera locked onto a unit's rotation. I've tried Lock Camera Target For (Triggering Player) to (Last Created Unit), offset by (0.00, 0.00)using The unit's rotation but the camera doesn't lock onto the unit's rotation, just lcoks onto its position. How would I have the camera lock onto the units rotation as well sa it's position?