- Joined
- Sep 18, 2007
- Messages
- 41
Virus Infection:
http://www.hiveworkshop.com/resources_new/maps/6506/
Infect and kill an entire person as a Virus.
Some backround info on this map: This is build 2 of this map, I redid it becouse it was popular for some reason. Everyone I talked to directly on this forum seemed to know me for it. It freaked me out cause that was a pretty old map. So I started build 2.
This map is in a Beta Stage, but is fully playable. The win conditions arn't fully done yet, so I simplified it for this version. In this version, its kill the brain to win. In the future versions i'm going to change it, so by damageing major organs you raise the body temperature to a fatal point.
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So the map comments were becoming a bit cluttered with bugs and suggestions so I opened a thread here to leave feedback / bug reports / suggestions on how to fix said bug reports / map suggestions and suchforth
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Plans:
-Create a system where by damaging organs the body temperature gets raised up to a point of death.
-I am trying to setup a board that displays each organs health percentage and the current body temperature. (I'm having trouble so if anyone can do this...)
-Find and remove bugs and leaks (i really have no idea what a leak is or how it occurs. Chances are my maps are full of them.)
-Fix up tooltips and map description
-Multiple difficulties
-Moar units and upgrades (I've noticed good games generally have teching that goes on through most of the game, but is not all needed to win.)
EX} In the first version virus adaptations were the only multilevel upgrade, was expensive and was purchased throughout the game even though it was possible to win by adaptation 6 or 7 out of 10.
Updates:
-From build one, i made a MUCH more efficient system of spawning guys that didn't end up with a "blood clot"
Questions:
1) Should there be heroes? I never included heroes in the original version. However someone must have edited the map to include heroes becouse people have asked me when I am going to put back in heroes. (As well as that i like to keep my maps unprotected.) So if you want heroes, tell me about the ones in the version you played and if you liked them as is, or should i create my own. (if they should be included). Or better yet if you have a modified version of the game on your cpu with the heroes email it to me and I will look at the changes made.
2) Anyone have ideas for units / spells / body defences?
Email me at [email protected]
Check out new versions at the Hive Workshop OR at velex27.googlepages.com
http://www.hiveworkshop.com/resources_new/maps/6506/
Infect and kill an entire person as a Virus.
Some backround info on this map: This is build 2 of this map, I redid it becouse it was popular for some reason. Everyone I talked to directly on this forum seemed to know me for it. It freaked me out cause that was a pretty old map. So I started build 2.
This map is in a Beta Stage, but is fully playable. The win conditions arn't fully done yet, so I simplified it for this version. In this version, its kill the brain to win. In the future versions i'm going to change it, so by damageing major organs you raise the body temperature to a fatal point.
--------------------------------------------------------------------------
So the map comments were becoming a bit cluttered with bugs and suggestions so I opened a thread here to leave feedback / bug reports / suggestions on how to fix said bug reports / map suggestions and suchforth
--------------------------------------------------------------------------
Plans:
-Create a system where by damaging organs the body temperature gets raised up to a point of death.
-I am trying to setup a board that displays each organs health percentage and the current body temperature. (I'm having trouble so if anyone can do this...)
-Find and remove bugs and leaks (i really have no idea what a leak is or how it occurs. Chances are my maps are full of them.)
-Fix up tooltips and map description
-Multiple difficulties
-Moar units and upgrades (I've noticed good games generally have teching that goes on through most of the game, but is not all needed to win.)
EX} In the first version virus adaptations were the only multilevel upgrade, was expensive and was purchased throughout the game even though it was possible to win by adaptation 6 or 7 out of 10.
Updates:
-From build one, i made a MUCH more efficient system of spawning guys that didn't end up with a "blood clot"
Questions:
1) Should there be heroes? I never included heroes in the original version. However someone must have edited the map to include heroes becouse people have asked me when I am going to put back in heroes. (As well as that i like to keep my maps unprotected.) So if you want heroes, tell me about the ones in the version you played and if you liked them as is, or should i create my own. (if they should be included). Or better yet if you have a modified version of the game on your cpu with the heroes email it to me and I will look at the changes made.
2) Anyone have ideas for units / spells / body defences?
Email me at [email protected]
Check out new versions at the Hive Workshop OR at velex27.googlepages.com