• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Villager gutz-texture-using-thing model

Status
Not open for further replies.
Level 10
Joined
Dec 26, 2009
Messages
823
Well, the problem is that the flesh guy's nodes (bones) are to the left and a bit behind the villager's ones, and when you move the model itself to the center, the nodes stay in the same place. When the animations play, the model is following nodes to the left and behind it, creating the horrible distortion. Just move the nodes the necessary distance to the right and forward, and the animation problem is fixed.
 
Status
Not open for further replies.
Top