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VIllager 225 animations need help using it...

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If its standart model you can just use:
  • Animation - Play Triggering unit attack animation
Customize the animation by changing strings: common ones are move, walk stand, attack, slam, spell, decay ect..

For playing exact animation use:
  • Custom script: call SetUnitAnimationByIndex(udg_yourUnit, animation_number)
Fill yourUnit with given unit and follow it by animation number. You have to check with number refers to given animations, like: number 3 for Dreadlord plays animation spell.
 
If its standart model you can just use:
  • Animation - Play Triggering unit attack animation
Customize the animation by changing strings: common ones are move, walk stand, attack, slam, spell, decay ect..

For playing exact animation use:
  • Custom script: call SetUnitAnimationByIndex(udg_yourUnit, animation_number)
Fill yourUnit with given unit and follow it by animation number. You have to check with number refers to given animations, like: number 3 for Dreadlord plays animation spell.
ok.it is not a standard unit as i said.And your custom script doesn't seem to work for me.
 
Level 4
Joined
Sep 2, 2010
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Spinnaker, if you dont want to help, you shouln't answer on any threads in the help zone. Mabye you know how to work with scripts, but daverave1212 doesen't knows it, just like me. You help noone if you wirte that crap!
 
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