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When a player leaves pick all players matching condition is still playing. Then check if its only one player matching the condition and set him victory. Dont have the time to open editor atm. That should atleast guide you to right direction.
Heres what you do. Create a variable for each player setting [use a boolean variable] when a player leaves/is deffeated/isnt there period make it set that variable to false. then create a trigger that runs every so often [might need a few of these] so that when all but one player's staus is 'here equal to false' the remaining player wins
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