- Joined
- Aug 9, 2005
- Messages
- 97
So I have a map with 5 Quests. The player can only achieve victory if they complete all 5. I have 5 different boolean variables that are each turn to True when they complete a quest. Then I created the following trigger to check if they are all True, and if they are, the victory Cinematic plays. However, it simply doesn't work.
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Victory
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Events
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Conditions
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And - All (Conditions) are true
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Conditions
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Victory1 Equal to True
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Victory2 Equal to True
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Victory3 Equal to True
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Victory4 Equal to True
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Victory5 Equal to True
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Actions
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Trigger - Turn off (This trigger)
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Trigger - Run VictoryCinematic <gen> (checking conditions)
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