- Joined
- Aug 29, 2005
- Messages
- 313
In the 1 player campaign i played maps with victory conditions "Destroy The enemy base" I tried 2 make it like this:
Events:
Castle <gen> dies
Blacksmith <gen> dies
Barracks <gen> dies
Actions:
Victory 4 player 1 Red
Ingame: When i 4 example destroy a Blacksmith I get victory! So i have 2 destroy 1 of the 3 buildings!!! Which i dont want! If u know the right trigger 4 destroying all buildings, ill be pleased!!!
Events:
Castle <gen> dies
Blacksmith <gen> dies
Barracks <gen> dies
Actions:
Victory 4 player 1 Red
Ingame: When i 4 example destroy a Blacksmith I get victory! So i have 2 destroy 1 of the 3 buildings!!! Which i dont want! If u know the right trigger 4 destroying all buildings, ill be pleased!!!