Yes, but this is off-topic... i am asking how to store the current percent vertex coloring of the unit (via triggers). I need to store the CURRENT values because i have a bleed spell for example, which makes the vertex coloring to 100% (Red), 60% (Blue), 60% (Green), which makes the unit red, just like it's bleeding. So, if i set the blue vertex coloring (while the unit is bleeding) with another spell to lets say - 100 - (5*ability level), the vertex coloring will become 100%, 80% (for example), 60%. Then a big mess occurs...