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Version 1.10 released!

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The first major update for ROTG has been released!
This version changes simply masses of content and adds tons of new features!
Hopefully this version will help new players get started easier and provide more help to beginners.
*You can download the new version off the downloads page.
*Please ensure all the games you now host are running version 1.10!
Version 1.1 changes
--FEATURES--
New -stats command to display your heroes movespeed/classification.
New -commands command to display all available commands.
New "info circles" in front of heroes that display how hard they are to use before you choose them.
Three brand new heroes! The Shadowmancer (Undead Caster), Gold-striped Venom spider (Frontline Melee) & Forest Guardian (Support Caster) each with brand new spells!
Two new game modes! (4vs4, 4vs4 All Random)
New item shop containing new caster weapons & new artifacts. (Hellfire Staff, Dalaran Staff, Bone Wand, Staff of Purification, Charm of the Seas, Heart of Woe, Holy Icon, Marrabesh's Grimoire)
New icons for a few items.
-beginner command now works in Duel mode, and has been improved for team mode.
New 1 minute warning when ritual is about to begin with map pings.
Multiboard now displays Private Duelling status.
VAST changes have been made to the internal program code resulting in more efficient programming for less lag and filesize.
New bigger Hall of Heroes (For adding future heroes)
2 new Mur'ghul camps. (One for each team)
The map pings the location of your Stash when an item is sent there.

--BUG FIXES--
Fixed a ton of minor miscellaneous bugs.
Fixed an annoying bug that changed Warcraft's creep camp display settings.
Burrowers can no longer target themselves with Impale.
Longer -repick times.
Adjusted starting gold values for 3vs3 and 4vs4.
Freeze and Shatter has been completely re-written.
New improved multiboard with extra information. (Team Score, Private Duelling Status, New colouring efefcts)


--BALANCE CHANGES--
Titans are weaker in 3v3 and stronger in 4v4 modes.
Saruman's Palantir now acts like a "scanner" revealing enemy player's locations on the minimap day or night!
Charon now summons spirits up to fight!
Death Mage can now summon zombies in duel mode without needing corpses.
Wands of Necromancy have been replaced with Mercenary Contracts that each player starts the game with.
Sword of Justice's stats have been changed as now casters have dedicated weapons.
Burrower has a new ultimate, Earthquake.
Some minor terrain changes.
Pit Daemons attack damage slightly reduced.
Hill Giants attack damage slightly increased.
-repick now costs 250 gold instead of 350.
This version has not currently been play-tested, as it will be far faster to let you, the public, test these bug fixes.
As huge amounts of the code have been changed there may be some bugs and mistakes.
Please give feedback on this on the forum.
 
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