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Various Questions

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Level 3
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Apr 5, 2008
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I'm making a melee map :spell_breaker: and I need a little help. Hope someone will reply to this post :razz:. How can I trigger this:
These are my problems:
1.) If someone quit all of his units are gone. (Edit (Solved))
2.) If the player(color) isn't in the game all of his/her units will disappear. (Edit (Solved))
3.) I can't understand the tutorial for how to create a loading screen. (Edit (Solved))
4.) How to put -name (Edit (Solved))
5.) Is there any website that i can find more models? (Edit (Solved))
6.) How to protect my map against hackers?

EDITED
All sloved!

Well... That's all! Hope someone will help. Thank you. :thumbs_up:
 
Last edited:
Level 7
Joined
Feb 6, 2008
Messages
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1) Do this for every player slot 1 to 12, You can also add Defeat Player COLOR in action if u want
  • Untitled Trigger 001
    • Events
      • Player - Player 1 (Red) leaves the game
    • Conditions
    • Actions
      • Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Actions)
        • Loop - Actions
          • Unit - Kill (Picked unit)
2) Do this for every player slot 1 to 12, You can also add Defeat Player COLOR in action if u want
Also, if the Map initialization doesnt work, replace it with Time Elapsed 0.00 Seconds.. i didnt test it.

  • Untitled Trigger 002
    • Events
      • Map initialization
    • Conditions
      • (Player 1 (Red) slot status) Equal to Is unused
    • Actions
      • Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Actions)
        • Loop - Actions
          • Unit - Kill (Picked unit)
I CAN'T ANSWER 3, 4, 5.
you can see all my 50 post are trigger requests, etc.. it takes time to study triggers i guess :)
 
To make a loading screen:
1) Download the *.mdx i attached.
2) Import it and change its path to: LoadingScreen.mdx
3) You need to convert the img you want for a loading screen, into a *.tga
4) Once you converted it, import it and change its path to: screen.tga
5) Go to: Scenario=>Map Loading Screen... and change the loading screen to use imported file and select the LoadingScreen.mdx

I hope i was clear :wink:
 

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  • LoadingScreen.mdx
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Level 3
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Apr 5, 2008
Messages
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OMG it worked darkhunter :D thanks! and also thanks to yearight. well how to protect my map?
 
Level 7
Joined
Feb 6, 2008
Messages
133
u can use this optimizer http://www.hiveworkshop.com/forums/resource.php?t=62971

make a copy/backup of your file then open this tool, open your map, choose whatever your want and save optimized as..

im not sure if xdep would work with this new protector..
edit: ok yup it still works just tested it but anyways its to prevent noobs from opening the protected maps :p
 
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