Im trying to make a trigger that adds a value of 1 to a variable every time a unit controlled by a certain player dies. ive already got:
event:
a unit dies
condition:
owner of triggering unit is equal to player 12
but i dont know the event
lol nevermind i was being reatarded and figured it out
event:
a unit dies
condition:
owner of triggering unit is equal to player 12
but i dont know the event
lol nevermind i was being reatarded and figured it out
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