- Joined
- Jun 10, 2007
- Messages
- 780
-
Tests
-
Events
- Unit - A unit Dies
-
Conditions
- (Owner of (Killing unit)) Equal to (Random player from (All allies of Player 1 (Red)))
-
Actions
- Set Team1 = (1.00 + 1.00)
-
Events
Example: Player gets a kill so the variable is one. He gets another kill and the variable gets a +1 meaning 2.