- Joined
- Jun 10, 2007
- Messages
- 780
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Tests
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Events
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Unit - A unit Dies
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Conditions
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(Owner of (Killing unit)) Equal to (Random player from (All allies of Player 1 (Red)))
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Actions
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Set Team1 = (1.00 + 1.00)
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Example: Player gets a kill so the variable is one. He gets another kill and the variable gets a +1 meaning 2.