Ardenian
A
Ardenian
Is it possible to add a variable somehow into a text ?
For example:
'Set Varibale_X to Random Player'
-> Quest: Kill *Player-name/color/.. that is defined by variable*
Another example:
variable Y counts kills.
Event: A unit kills a unit
Action: show text: 'You have killed Y units'
For example:
'Set Varibale_X to Random Player'
-> Quest: Kill *Player-name/color/.. that is defined by variable*
Another example:
variable Y counts kills.
Event: A unit kills a unit
Action: show text: 'You have killed Y units'