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Showing variable value in text ?

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Ardenian

A

Ardenian

Is it possible to add a variable somehow into a text ?

For example:


'Set Varibale_X to Random Player'
-> Quest: Kill *Player-name/color/.. that is defined by variable*

Another example:

variable Y counts kills.

Event: A unit kills a unit

Action: show text: 'You have killed Y units'
 
  • Untitled Trigger 001
    • Events
      • Unit - A unit Dies
    • Conditions
    • Actions
      • Set x_var = (x_var + 1)
      • Game - Display to (All players) the text: (You have killed + ((String(x_var)) + units.))
It's the "Conversion - Convert Integer/Real to String" and Concentrate Strings options.
 
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