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22:50, 2nd Apr 2009 by bounty hunter2:
See post #7, Rejected.
See post #7, Rejected.
(6 ratings)
Vampirism speed is fail. It sucks to play in speed.
Vampirism SPEED 2.45 is a tag game, where humans must defend from the vampires for a period of time. The vampires must kill all the humans and turn them into their minions.
I used to play this map on Battle net. I can't say it's much good, however it is entertaining. Still it has way to many problems. The bad terrain is only one of them.
The biggest problem is the constant crashes. If the game lasts over thirty minutes it tends to send errors and crash, thus I can't approve with that problem.
The imbalance is a huge problems aswell, I remember a few bugs aswell.
2/5 and Rejected.
Yeah.....
But still the terrain sucks
Vamp resu is better in terrain than VAmp speed
ImBa!!!!!!!!!!1 power
Hi,
I personally feel that my map should be played because of its gameplay, not because of it's terrain. Furthermore, it is not an orpg or adventure game, it is a tag game. I want to retain the classic feel of the green grass terrain and proper bases.
Also, I do not want it to be filled with doodads and with different type of terrains.
Surely, you can also tell that almost no effort was put in at all for decorating the terrain, there are hardly any doodads at all, and 70-80% of the tiles are green grass. It is because the terrain is meant to be like that.
This is where my map will stand regarding its terrain, maybe it will be changed in the future, but not for now or anytime soon.
two quick tipsLord, you want some replay on vamp speed??? Here it is. Download the map and the replay.
two quick tips
-blinkproof before 10' mark
-don't build all your goldmines where vamp can kill them without getting in your base
what does it mean?^^Hahaha Well, I do the physics dude.