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Using textures in local game folder

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Jun 8, 2009
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Hi mates.
I am making a map, and i will use customs models and textures in a local folder (Program Files\Warcraft III\Units\...), to overpass the 4mb limit map size.
I've set the key permitting the use of local resources to 1 with regedit. So now, I can see icons or models using textures in-games.
Even if the texture of a model just need to be in same folder, it doesn't work. I've tried also by putting them in a folder (\Warcraft III\Textures), but nothing more (strange? not really :p). I should miss something, if anyone can help me, it should be great.
Sorry if the subject has already been resolved.
Thanks all
Coco
 
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