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Using Custom Buttons

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Level 2
Joined
Apr 5, 2004
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13
Hi, I have few questions about using custom buttons and icons :
1. Is it possible to change the actions buttons (move, attack, stop, patrol, cancel, attack ground) to custom buttons ? HOW ??
2. I skinned a hero, and when I want to change is icon in the game, I get a blanck/invisible button... what did I do wrong ?!?
3. Basically, my questions are down to one : how the hell can I use my custom buttons in a TFT campaign ?!? :)

Thanks a lot for your help !
 
Level 3
Joined
Apr 5, 2004
Messages
34
There's plenty of tutorials, instead i will make a whole reply just for you...
First, the basic kit for what you need is;
**The frozen throne ( i hope you have it biatch )
**image extractor ii
**any image-editing software, im sure you have one, obviously...
Let's say you want to replace the attack icon,
* Open up Image Extractor II
* Goto View-->Search, and type attack... and search for the obvious name, it's "........BTNAttack"
Double click on it, you should see a preview to your right, if you don't, it doesn't matters, to the bottom of it you can see X and YResolution, both are supposed to be 64, it's the size of a normal icon.
*Save it to a .tga , at the saving screen you should see "BTNAttack", be sure to save it as a .tga or it wont work...
* Open your program ( i recommend photoshop )
* Do some junk on it...
* Save it as the same name, as a .tga and a window will pop up asking you either 12 , 24 or 32, pick 32.
( if you have problems here tell me )
* Open up image extractor ii ( if it's not already opened )
* Load your edited icon
* Save it as a .blp
WARNING OMG: save it as the same name and put a .blp to the end. Instead of the "Unnamed" write BTNAttack.blp and set quality to wathever u want.
*Open up wc3 world editor and don't close image extractor
*Go to import manager, import your BTNAttack.blp file.
* Right-click on it and open the proprieties window... change the path to...:

ReplaceableTextures\CommandButtons\BTNAttack.blp

ReplaceableTextures is for icons
Commandbuttons is for icons too
BTNAttack is the name of the icon

you can find the filename by going in war3 extractor and type attack, and it will show full pathname of it. if you type ghoul you will see full paths of ghoul related shit.

*Ok... after you changed it to the good pathname, and not war3imported/BTNAttack.blp, save your changes, and close the map, then go test it and it should be there, your new icon.

beceause it overwrited the current one ( only in the map )

i hope you understood, ask me if you didnt..
i also have a good tutorial for skinning, very very detailed
 
Level 3
Joined
Apr 5, 2004
Messages
34
oh and for spell icons..let's say you wanna replace stormbolt with one of your icon... go to the object editor, open the ability with the supposed to be custom icon, and just edit the pathname for Art-Icon

but there is 3 icons... one is for disabled and another for disabled.
if you put none in disabled when you press f10 or when the spell isnt available it will be sexy green square, ask me further questions if you want, i might have misunderstood your questions...or just read the tutorial that Sopho made, i havent read it, but i think it can help you a bit.
 
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