Hello!
So I'm looking for a way to use an upgrade/research as a condition. I'm makking a custom upgrade where (when you've done the upgrade) a specific unit gets the repair skill but I couldn't find anything to use as a condition to represent my upgrade/research. I thought of Unit type of (Triggering Unit) = *The building doing the upgrade/research*
I don't feel like doing 1 building for each of my upgrades (reserving 1 building for a specific upgrade) because I can't find a condition for it...
So does anyone have an idea of where I could find such condition? (Since I'm not good at JASS I'd like a GUI solution but if you know an easy JASS scrypt I could use please let me know!)
So I'm looking for a way to use an upgrade/research as a condition. I'm makking a custom upgrade where (when you've done the upgrade) a specific unit gets the repair skill but I couldn't find anything to use as a condition to represent my upgrade/research. I thought of Unit type of (Triggering Unit) = *The building doing the upgrade/research*
I don't feel like doing 1 building for each of my upgrades (reserving 1 building for a specific upgrade) because I can't find a condition for it...
So does anyone have an idea of where I could find such condition? (Since I'm not good at JASS I'd like a GUI solution but if you know an easy JASS scrypt I could use please let me know!)