- Joined
- Oct 25, 2018
- Messages
- 108
Hi. Reach the op limit. So I would like to know how I could exemplify the next trigger.
I need that when any player develops an update that we will call "Level 2" change an item of Arma type, to another of Weapon Level 2, of the inventory of any hero that is owned by the player that is investigating. I need to do this WITHOUT USING VARIABLES .... since the op. limit does not allow me to do more and certain triggers are deactivated when trying to include them ...
I need that when any player develops an update that we will call "Level 2" change an item of Arma type, to another of Weapon Level 2, of the inventory of any hero that is owned by the player that is investigating. I need to do this WITHOUT USING VARIABLES .... since the op. limit does not allow me to do more and certain triggers are deactivated when trying to include them ...