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[Solved] Upgradable Unit Spell

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Aug 27, 2011
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Ok so I have a spell that I want the player to be able to research and upgrade. I have the spell I have the upgrade I had a upgrade trigger that I made but I didn't take into account units being built after the upgrade, to include those too would require alot of extra processing of script. I was wondering if there was a way to require a research level on a spell or even maybe only have 1 spell and just have the level set to the research level automatically using only the object editor? Anyone know how to set something like this up?

Any help would be great :)


Edit: nevermind, I found a way to rewrite the script to do it and made it even more efficient lol, sometimes I hate the object editor
 
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