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Unselectable units?

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Level 3
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Jul 23, 2008
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Hello, everyone.

I've got a question regarding trigger-spawned units. The other day, I read an excellent tutorial, featuring basic shapes, like the circle, or line. I saw that in a few maps and noticed something.

Units in player-made maps, that have been created in this way are not selectable, but still aren't hidden as you can see them.

How do you do that? Do you hide the units and make a special effect on them, destroying it after a set amount of time, or is there an option to make units unselectable(is that even a word?)?

Thanks in advance!
Best regards,
Aljo
 
Level 13
Joined
Apr 15, 2008
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854
Dude, you didn't read the thing that Rui wrote?
DON't put a prefix on it.

But change his abilities to "locust" like the dude above me said.
 
Level 3
Joined
Jul 23, 2008
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I read that I should put an "Unsolved" prefix. Apologies.

ZlatniLav: Hvala, Thanks for the advice, I'll try it and +rep if it works :)
EDIT: Yes, works perfectly, +rep to both of you :)
 
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