Hello, everyone.
I've got a question regarding trigger-spawned units. The other day, I read an excellent tutorial, featuring basic shapes, like the circle, or line. I saw that in a few maps and noticed something.
Units in player-made maps, that have been created in this way are not selectable, but still aren't hidden as you can see them.
How do you do that? Do you hide the units and make a special effect on them, destroying it after a set amount of time, or is there an option to make units unselectable(is that even a word?)?
Thanks in advance!
Best regards,
Aljo
I've got a question regarding trigger-spawned units. The other day, I read an excellent tutorial, featuring basic shapes, like the circle, or line. I saw that in a few maps and noticed something.
Units in player-made maps, that have been created in this way are not selectable, but still aren't hidden as you can see them.
How do you do that? Do you hide the units and make a special effect on them, destroying it after a set amount of time, or is there an option to make units unselectable(is that even a word?)?
Thanks in advance!
Best regards,
Aljo