- Joined
- May 22, 2008
- Messages
- 17
How do I make the rooted Tree of Ages/Eternity unroot itself when a specific unit enters a region?
And... is it possible for me to code in such a way that these units will prioritize on attacking a Hero rather than a creep?
i.e. When it is aggro-ed by the creep first for the creep to tank, it will change aggro to the hero when the hero begins attacking it.
And... is it possible for me to code in such a way that these units will prioritize on attacking a Hero rather than a creep?
i.e. When it is aggro-ed by the creep first for the creep to tank, it will change aggro to the hero when the hero begins attacking it.
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