Hello,
i am currently kind of struggeling to get a clean grasp of how to affect creeps aggro.
A few things that are kind of annoying:
- I set the Creep Guard Range in the Gameplay Constants to 1, so basically nothing, yet the Range that they aggro in still feels kind of long.
I would really like to have creeps that don't cluster up on you unless you are really close to them or attack them.
That way i can make creep "camps" that are pretty close to each other (like within 600 range of each other) but dont cluster up to one big mob.
I put the acquisition range down to 100 too, but even so, i still feel like mobs start aggroing way earlier.
- Visually seperated creeps still aggro
Say i have two creep spots that are seperated by a wall of trees - if i attack one creep spot the one on the other side will start moving over, which i really dont like.
Vision blockers seem to have no effect on this behaviour.
Probably not much more than what i did can be done about the situation, but i would just like to have it confirmed real quick.
Because if thats the case i will have to design with more room between spots as well as avoiding these "close to each other but seperated physically" situations.
i am currently kind of struggeling to get a clean grasp of how to affect creeps aggro.
A few things that are kind of annoying:
- I set the Creep Guard Range in the Gameplay Constants to 1, so basically nothing, yet the Range that they aggro in still feels kind of long.
I would really like to have creeps that don't cluster up on you unless you are really close to them or attack them.
That way i can make creep "camps" that are pretty close to each other (like within 600 range of each other) but dont cluster up to one big mob.
I put the acquisition range down to 100 too, but even so, i still feel like mobs start aggroing way earlier.
- Visually seperated creeps still aggro
Say i have two creep spots that are seperated by a wall of trees - if i attack one creep spot the one on the other side will start moving over, which i really dont like.
Vision blockers seem to have no effect on this behaviour.
Probably not much more than what i did can be done about the situation, but i would just like to have it confirmed real quick.
Because if thats the case i will have to design with more room between spots as well as avoiding these "close to each other but seperated physically" situations.