The idea of this trigger is to make a hero unrevivable. I think it leaks though. Would the solution be to add the hero to a unit group and then remove that unit group?
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BoromirDeath
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Events
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Unit - Prince of Gondor 0034 <gen> Dies
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Conditions
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((Current research level of Denethor's Madness for Player 10 (Light Blue)) Equal to 0) or ((Current research level of Reclaim Kingship (Human) for Player 9 (Gray)) Equal to 0)
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Actions
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Unit - Remove (Triggering unit) from the game
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