Universal Local Fog/Glow/Shadow as a Prop

This bundle is marked as pending. It has not been reviewed by a staff member yet.
An extremely versatile model that allows you to place fog, glow and shadow effects as a simple doodad!

(Both SD and HD compatible!)

I'm going to explain very simply what it is, how it works and what applications it provides:
This model is literally 4 polygons stretching a PNG image of a transparent circular white gradient that looks like this:
the_thing.png
< thats literally that you're placing
Anyway, that's all it is, a 2-dimensional, static PNG (essentially a glorified smoke smudge) but I'll explain why that's a good thing and what utilities this adds.

It behaving like an image rather than a light source and being white by default will allow you to make this literally ANY color/shade/brightness in the editor via RGB object editor values. This can effectively exist as both a glow or as a shadow, even as pure black.

The way you place it is make it very big (20-40x size), set the color in object editor, no Pitch or Roll angle degrees and raise it in the editor using Ctrl + Pg Up until it sits above the ground and doodads. The orientation of this doodad is also static, it doesn't move or turn toward the camera or anything like that, you place this and it'll stay that way 100%. Effectively making it behave like a camera fade filter, but giving a flawless illusion of fog/glow.

Some examples of application:
image.png

image.png


image.png
Contents

Universal Local Fog/Glow/Shadow as a Prop (Model)

Top