• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Glow/light

Status
Not open for further replies.
Level 14
Joined
Nov 17, 2010
Messages
1,265
The glowing torch model has an omni light attached to it. There are some omni light models somewhere (I think in the Ultimate Terraining Map) that you can import into your map. I use them quite often in mine. Just be warned that too many in one area can cause some problems and things will look a little strange.
 
Level 18
Joined
Jun 15, 2012
Messages
498
If i understood what you're looking for, there are 3 doodads that have a light attached i can think of: torch, blue mushroom, and streetlamps

to make lights in a map i usually take one of these and scale it down to 0.01 (almost invisible ingame, especially if you hide it inside or very close to other doodads).
The torch has a small fire particle attached to it, not really noticeable ingame,
the blue mushroom has a very evident effect (blue pulse) easily visible ingame
while the lamp has no attached effects, so i usually prefer this one
 
Status
Not open for further replies.
Top