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So I made these custom pathing texture and assigned them to invisible platforms but for some reason units will not go on top of them except when above the little purple box where the original texture pathing would've affected the units.
The "walkable" behaviour of bridges and invisible platforms is affected by the model's geometry, not its pathing texture.
The units are drawn on top of the destructable's model.
So you need to scale the model up as well (there is one, it's just transparent).
The "walkable" behaviour of bridges and invisible platforms is affected by the model's geometry, not its pathing texture.
The units are drawn on top of the destructable's model.
So you need to scale the model up as well (there is one, it's just transparent).
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