• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Units not affected by invisible platforms

Status
Not open for further replies.
Level 13
Joined
Jul 19, 2011
Messages
646
So I made these custom pathing texture and assigned them to invisible platforms but for some reason units will not go on top of them except when above the little purple box where the original texture pathing would've affected the units.
 

Attachments

  • DPPath1.tga
    2.4 KB · Views: 3
  • DPPath2.tga
    2.8 KB · Views: 2
  • DPPath3.tga
    1.8 KB · Views: 3
Level 13
Joined
Jul 19, 2011
Messages
646
The "walkable" behaviour of bridges and invisible platforms is affected by the model's geometry, not its pathing texture.
The units are drawn on top of the destructable's model.
So you need to scale the model up as well (there is one, it's just transparent).
I see, thanks for answering.
 
Status
Not open for further replies.
Top